I would have FlightGear 0.9.10 for Mac OS X released by now. I was in the process of building universal frameworks for PLIB and SimGear and had fixed the blocking bugs in RenderTexture, but then I changed a system library and now the entire system is hosed. My Mac is now unusable and it will probably be mid-May before I get it fixed because that’s when the device is coming that I need to fix it.
Well such is life. Sometimes more than one Mac would be nice.




